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Paint

Paint draws the tile, sprite or item you picked in Library or with Pick in Room. Every drawing is 8×8 pixels.

Paint: the gardener sprite, the Pencil and Fill tools, flip and clear buttons, Animated, Grid, the preview, Frame 1 and Frame 2, and the hello sound

Draw

Control Key Does
Pencil B Click a pixel to turn it on, or off if it is on. Drag to keep going.
Fill F Fills the area you click
Flip left to right Mirrors the frame
Flip upside down Turns the frame over
Clear Empties the frame
Grid Shows pixel lines
Name The drawing's name, used in every menu

A drawing has two colours: on and off. The colours come from the room's palette: tiles use the Tiles colour, sprites and items the Sprites and items colour, and off is the Background. See Colors.

Animate

Tick Animated to give the drawing a second frame. Choose Frame 1 or Frame 2 to draw each. The small preview shows how it moves in the game, swapping frames about every 400 ms. Untick Animated to go back to one frame.

Tiles: walls

Tick Wall on a tile to stop the avatar walking through it. Walls in Room shows which tiles are walls.

Sprites and items: sound

Sound picks the blip the sprite or item plays when the avatar meets it. The speaker button plays it.

What a sprite or item says is in Dialog.