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Tunes

A tune is music a room plays while the avatar is in it. Tunes writes it on a staff, one bar at a time, with two parts: a melody and a harmony.

Tunes: the garden song, Play, Repeat this bar, bars 1 and 2, Melody and Harmony, Note and Blip, and the staff with notes

Tunes

Control Does
Tune menu Picks a tune
New tune Adds an empty tune
Copy tune Copies it
Delete tune Deletes it after asking. Rooms that played it go quiet.
Play Plays the tune, with a line showing the beat. Press again to stop.
Repeat this bar Plays only this bar, over and over
Name The tune's name in menus

A tune does nothing until a room plays it: pick it in Music in Room. The bottom of Tunes says which rooms play it.

Bars

A bar is 16 beats. Bar 1, Bar 2 and so on pick a bar.

Button Does
Add bar (+) Adds an empty bar at the end
Copy bar to the end Copies this bar after the last one
Move bar left, Move bar right Moves this bar
Remove bar (×) Removes this bar

Write notes

  1. Choose the part: Melody or Harmony.
  2. Click a cell on the staff: the row is the note, the column the beat. You hear the note.
  3. Drag right to make the note longer. Click a note to take it away.
  4. Click the octave number under a note to move it up an octave.

Pen: Blip puts a blip on the beat instead of a note: pick which one next to it.

Sound

Control Choices
Scale Major (five cheerful notes), Minor (five gloomy notes), Full major, Full minor, Chromatic (every note). The staff shows only the scale's notes.
Strum Off, Chord up, Chord down, Small interval, Big interval. With a strum, the harmony plays a chord from one note per bar. Needs a scale.
Melody tone, Harmony tone Square, Thin or Thinner
Speed Slow, Medium, Fast, Turbo
  • Blips
  • Dialog's Play a tune ({tune "1"}) changes the music while the game runs